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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>NockerGeek.net - Latest Comments</title><link>http://nockergeeknet.disqus.com/</link><description>None</description><atom:link href="https://nockergeeknet.disqus.com/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Sun, 07 Jun 2015 22:22:38 -0000</lastBuildDate><item><title>Re: Tau Gotchas</title><link>http://www.nockergeek.net/2013/04/18/tau-gotchas/#comment-2067411544</link><description>&lt;p&gt;"Multi-trackers only work in the Shooting Phase".... but Overwatch is resolved exactly like a Shooting phase, so why wouldn't they work?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bingus</dc:creator><pubDate>Sun, 07 Jun 2015 22:22:38 -0000</pubDate></item><item><title>Re: Sanitized for Your Protection</title><link>http://www.nockergeek.net/2010/05/12/sanitized-for-your-protection/#comment-1530705389</link><description>&lt;p&gt;It's hard not to agree with all the negative criticism on their current look. &lt;br&gt;My personal workaround: Using only Daemonette heads and arms, and putting them on Witch Elf bodies.&lt;/p&gt;&lt;p&gt;Nudity doesn't matter to me, but I feel it's necessary for Slaanesh Daemons to look sleek, elegant and agile. Warts, wrinkles and slow moving poses are for Nurgle.&lt;/p&gt;&lt;p&gt;I don't buy the "more kid-friendly" excuse for one second. The Bloodwrack Medusa and the Finecast re-release of Morathi prove that GW does not care about censorship.&lt;br&gt;And it doesn't matter if the new Daemonettes are supposed to look more "oldschool" than the previous ones, more "inhuman", more "baroque", resemble John Blanche's artwork more, or whatever either. They are ugly miniatures, plain and simple.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Max Kaiser</dc:creator><pubDate>Wed, 06 Aug 2014 16:25:01 -0000</pubDate></item><item><title>Re: So Beautiful, So Dangerous&amp;#8230;</title><link>http://www.nockergeek.net/2014/03/11/so-beautiful-so-dangerous/#comment-1285526084</link><description>&lt;p&gt;Nice set of wings on that. I approve. Much more fitting than the usual "just jam the plastic dragon ones on and hope" approach!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">kaptainvon</dc:creator><pubDate>Sat, 15 Mar 2014 03:11:47 -0000</pubDate></item><item><title>Re: Black Templars: Project Complete!</title><link>http://www.nockergeek.net/2013/10/31/black-templars-project-complete/#comment-1103740833</link><description>&lt;p&gt;Nicely done sir&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Junkdenate</dc:creator><pubDate>Thu, 31 Oct 2013 12:08:12 -0000</pubDate></item><item><title>Re: To Convert or Not To Convert</title><link>http://www.nockergeek.net/2013/10/21/to-convert-or-not-to-convert/#comment-1096461800</link><description>&lt;p&gt;Those Custodian heads look pretty nice, no doubt, as do the Blight Wheel "Tommy" heads. Still, they have the same issues as the Pig Iron ones - they're faceless and identical, and I'll have to order more any time I get a new kit.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">NockerGeek</dc:creator><pubDate>Fri, 25 Oct 2013 11:40:59 -0000</pubDate></item><item><title>Re: To Convert or Not To Convert</title><link>http://www.nockergeek.net/2013/10/21/to-convert-or-not-to-convert/#comment-1096360893</link><description>&lt;p&gt;And check out the heads from Victoria Miniatures halfway down this page:&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.belloflostsouls.net/2013/10/outside-box-10-25-13.html" rel="nofollow noopener" target="_blank" title="http://www.belloflostsouls.net/2013/10/outside-box-10-25-13.html"&gt;http://www.belloflostsouls....&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Porky_Poster</dc:creator><pubDate>Fri, 25 Oct 2013 10:11:17 -0000</pubDate></item><item><title>Re: To Convert or Not To Convert</title><link>http://www.nockergeek.net/2013/10/21/to-convert-or-not-to-convert/#comment-1096305239</link><description>&lt;p&gt;To add to the confusion, how about these heads:&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.blightwheelminiatures.com/britain-heads-5-heads" rel="nofollow noopener" target="_blank" title="http://www.blightwheelminiatures.com/britain-heads-5-heads"&gt;http://www.blightwheelminia...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;They move more towards the Steel Legion vibe, and the width is quite grimdark. You could get the full effect by using guitar strings as the breather hoses. There's a bit of advice on string size here:&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.dakkadakka.com/dakkaforum/posts/list/315056.page" rel="nofollow noopener" target="_blank" title="http://www.dakkadakka.com/dakkaforum/posts/list/315056.page"&gt;http://www.dakkadakka.com/d...&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Porky_Poster</dc:creator><pubDate>Fri, 25 Oct 2013 09:19:47 -0000</pubDate></item><item><title>Re: 5 Wargames I Would Play If I Had Infinite Resources</title><link>http://www.nockergeek.net/2013/10/17/5-wargames-i-would-play-if-i-had-infinite-resources/#comment-1092134718</link><description>&lt;p&gt;I'm not a fan of Mantic's ruleset, honestly. I feel that it's so simplified that there's not a lot of character, and I do not like their system for combat casualties (unit is either at 100% fighting strength or destroyed). While I imagine it streamlines things quite a bit, I feel like it does so way too much.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">NockerGeek</dc:creator><pubDate>Tue, 22 Oct 2013 10:30:07 -0000</pubDate></item><item><title>Re: 5 Wargames I Would Play If I Had Infinite Resources</title><link>http://www.nockergeek.net/2013/10/17/5-wargames-i-would-play-if-i-had-infinite-resources/#comment-1091416919</link><description>&lt;p&gt;or you could try Mantic's fantasy game, Kings of War. rules and army lists are free to download.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Knight_of_Infinite_Resignation</dc:creator><pubDate>Mon, 21 Oct 2013 18:54:00 -0000</pubDate></item><item><title>Re: 5 Wargames I Would Play If I Had Infinite Resources</title><link>http://www.nockergeek.net/2013/10/17/5-wargames-i-would-play-if-i-had-infinite-resources/#comment-1090843675</link><description>&lt;p&gt;The few sneak peaks look vaguely interesting (and I do mean vague, as there's not much there to give any hint of how the game works), but I don't know if I want to take the plunge on yet another set of rules, especially considering I then have to get the rest of my Fantasy-interested playgroup to do the same.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">NockerGeek</dc:creator><pubDate>Mon, 21 Oct 2013 11:42:43 -0000</pubDate></item><item><title>Re: 5 Wargames I Would Play If I Had Infinite Resources</title><link>http://www.nockergeek.net/2013/10/17/5-wargames-i-would-play-if-i-had-infinite-resources/#comment-1087585075</link><description>&lt;p&gt;thats why I included the link!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Knight_of_Infinite_Resignation</dc:creator><pubDate>Fri, 18 Oct 2013 16:32:45 -0000</pubDate></item><item><title>Re: 5 Wargames I Would Play If I Had Infinite Resources</title><link>http://www.nockergeek.net/2013/10/17/5-wargames-i-would-play-if-i-had-infinite-resources/#comment-1087316535</link><description>&lt;p&gt;I hear you. Working 40K around a schedule with 2 kids means not getting nearly as much playtime as I'd like, but finding other games I can squeeze in its place is equally tricky right now. When the kids are older, though, maybe...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">NockerGeek</dc:creator><pubDate>Fri, 18 Oct 2013 13:14:27 -0000</pubDate></item><item><title>Re: 5 Wargames I Would Play If I Had Infinite Resources</title><link>http://www.nockergeek.net/2013/10/17/5-wargames-i-would-play-if-i-had-infinite-resources/#comment-1087310710</link><description>&lt;p&gt;I've never heard of the system, actually.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">NockerGeek</dc:creator><pubDate>Fri, 18 Oct 2013 13:09:13 -0000</pubDate></item><item><title>Re: 5 Wargames I Would Play If I Had Infinite Resources</title><link>http://www.nockergeek.net/2013/10/17/5-wargames-i-would-play-if-i-had-infinite-resources/#comment-1086457811</link><description>&lt;p&gt;People think I'm a 40k hater, for some reason some times. Truth is, my family has grown and I've had to push 40k out to make room for games that take less time and money.&lt;/p&gt;&lt;p&gt;One day, maybe when the kids are gone.....&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kinsman</dc:creator><pubDate>Thu, 17 Oct 2013 19:20:04 -0000</pubDate></item><item><title>Re: 5 Wargames I Would Play If I Had Infinite Resources</title><link>http://www.nockergeek.net/2013/10/17/5-wargames-i-would-play-if-i-had-infinite-resources/#comment-1086408752</link><description>&lt;p&gt;Have you thought about using the God of Battles rules for fantasy? They are much better for small scales.&lt;/p&gt;&lt;p&gt;&lt;a href="http://quirkworthy.com/god-of-battles/" rel="nofollow noopener" target="_blank" title="http://quirkworthy.com/god-of-battles/"&gt;http://quirkworthy.com/god-...&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Knight_of_Infinite_Resignation</dc:creator><pubDate>Thu, 17 Oct 2013 18:32:39 -0000</pubDate></item><item><title>Re: 5 Wargames I Would Play If I Had Infinite Resources</title><link>http://www.nockergeek.net/2013/10/17/5-wargames-i-would-play-if-i-had-infinite-resources/#comment-1086323629</link><description>&lt;p&gt;Heh. :) I thought about throwing 40K in at the end, just because I want more time to play it. As my primary game, though, I tend to give it a lot more room than anything else.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">NockerGeek</dc:creator><pubDate>Thu, 17 Oct 2013 17:10:35 -0000</pubDate></item><item><title>Re: 5 Wargames I Would Play If I Had Infinite Resources</title><link>http://www.nockergeek.net/2013/10/17/5-wargames-i-would-play-if-i-had-infinite-resources/#comment-1086232802</link><description>&lt;p&gt;I'd play 40k&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kinsman</dc:creator><pubDate>Thu, 17 Oct 2013 15:57:10 -0000</pubDate></item><item><title>Re: Black Templars: Moving On, With Options</title><link>http://www.nockergeek.net/2013/09/12/black-templars-moving-on-with-options/#comment-1043196014</link><description>&lt;p&gt;The codex entry for Honor Guard only specifies "Power Weapon", which means I can freely choose between Swords, Axes, etc. Only the Champ would get access to Rending (and only in a challenge), so I'd probably still stick with a Sword, but you do make a decent case for the Maul. I'm thinking the unit will probably run 3 Axes, 6 Swords, and a champ with a Relic Blade.&lt;/p&gt;&lt;p&gt;I'm thinking this week will see me picking up a Tactical Squad and Sternguard Squad for bits to build out the extra Crusaders (which I can build with what I have, but spare model bits are always good) and the Honor Guard. I may not make them part of the painting challenge, but I may go ahead and get them ready and finish painting them up afterwards.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">NockerGeek</dc:creator><pubDate>Fri, 13 Sep 2013 16:47:58 -0000</pubDate></item><item><title>Re: Black Templars: Moving On, With Options</title><link>http://www.nockergeek.net/2013/09/12/black-templars-moving-on-with-options/#comment-1040829678</link><description>&lt;p&gt;With the Rending I really like the option of the Power Maul.  I think wounding most things on 2's and have a great chance of Wounding MCs is very nice.  it doesnt have the AP, but with Str 6 and the ability to pile on an extra wound or so and the chance of Rending, I think it is better against a wider array of targets.&lt;br&gt;If it were me, I would go with the Honor Guard option.  I think they offer the same kind of ability the Termies do (minus the invuln) but gets more bodies and just a big F-U unit.  Question; caan that unit mix and match their Power Weapons or is the only option a Sword?  if you can I would mix in a few of everything.  Mauls would help with Walkers and rear armor, Axes against the tough units, and Swords for everything in between.&lt;br&gt;It sucks you don't own the models, but it is nice to be able to pick and choose a Banner Bearer and the cool looking Honor Squad.  Not ideal, but a real chance to customize your army and have a real stand out unit.&lt;br&gt;I  like the concept of the list and can't wait to see the final painted product!  Good luck!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">jiru1037</dc:creator><pubDate>Thu, 12 Sep 2013 15:42:56 -0000</pubDate></item><item><title>Re: Black Templars: Land Raider Crusader, and the Future</title><link>http://www.nockergeek.net/2013/09/05/black-templars-land-raider-crusader-and-the-future/#comment-1038409417</link><description>&lt;p&gt;I really like how these have turned out! I am in a similar position with my own BT force, &lt;a href="http://Chatteringhorde.blogspot.com" rel="nofollow noopener" target="_blank" title="Chatteringhorde.blogspot.com"&gt;Chatteringhorde.blogspot.com&lt;/a&gt;&lt;/p&gt;&lt;p&gt;And not sure what will be an effective way to use what I have! &lt;br&gt;...looking forward to seeing how your force of Black Templars goes &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oliver Bayley</dc:creator><pubDate>Wed, 11 Sep 2013 09:07:35 -0000</pubDate></item><item><title>Re: What I&amp;#8217;ve Been Doing In June</title><link>http://www.nockergeek.net/2013/06/21/what-ive-been-doing-in-june/#comment-991068140</link><description>&lt;p&gt;Those models look great! I especially like your atypical models, such as the carbine Fire Warriors and your Sky Ray. However, I noticed a dearth of Crisis Suits... is that due to them looking terrible?&lt;/p&gt;&lt;p&gt;I've updated mine to be less sucky and more forgeworldy, but only using a couple extra stealth suit parts plus the bog-standard Crisis Suit kit. Strong enough to play with, and so on. I generally don't post, but most conversions i've seen aren't really XV-8s anymore. So, self-advertising aside, here is the link to the pic of my two completed suits, should you be interested:&lt;/p&gt;&lt;p&gt;&lt;a href="http://i1362.photobucket.com/albums/r685/ninjaturkey/XV8%20Crisis%20Suit%20Refresh%20Tutorial/f0440928-0fea-432d-b7c4-e18551db0998_zps71e79447.jpg" rel="nofollow noopener" target="_blank" title="http://i1362.photobucket.com/albums/r685/ninjaturkey/XV8%20Crisis%20Suit%20Refresh%20Tutorial/f0440928-0fea-432d-b7c4-e18551db0998_zps71e79447.jpg"&gt;http://i1362.photobucket.co...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Additionally, the two forum posts detailing their conversion are:&lt;/p&gt;&lt;p&gt;&lt;a href="http://advancedtautactica.com/viewtopic.php?f=35&amp;amp;t=21078" rel="nofollow noopener" target="_blank" title="http://advancedtautactica.com/viewtopic.php?f=35&amp;amp;t=21078"&gt;http://advancedtautactica.c...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href="http://advancedtautactica.com/viewtopic.php?f=35&amp;amp;t=21051" rel="nofollow noopener" target="_blank" title="http://advancedtautactica.com/viewtopic.php?f=35&amp;amp;t=21051"&gt;http://advancedtautactica.c...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Anyways, wanted to share. Good luck on your endeavors!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">ShasEl_Mike</dc:creator><pubDate>Wed, 07 Aug 2013 00:05:42 -0000</pubDate></item><item><title>Re: Tau: More Adventures in Magnetizing</title><link>http://www.nockergeek.net/2013/05/15/tau-more-adventures-in-magnetizing/#comment-989743245</link><description>&lt;p&gt;&lt;a href="http://www.gaussboys.com/store/index.php/magnet-shapes/cylinders/c0202.html" rel="nofollow noopener" target="_blank" title="http://www.gaussboys.com/store/index.php/magnet-shapes/cylinders/c0202.html"&gt;http://www.gaussboys.com/st...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;These are perfect for crisis suits, just need a little bit of depth using a 5/64" drill bit (fits in my citadel hobby drill perfectly) to get these to sit flush in the weapon mount grooves.  I put one on each arm and one on the top of each jetpack for the 4 mount points and 1 in each of the weapons/systems and they're plenty strong for the weapons/systems for the suits.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Trevor Tennison</dc:creator><pubDate>Mon, 05 Aug 2013 20:08:02 -0000</pubDate></item><item><title>Re: So I Went to DieCon&amp;#8230;</title><link>http://www.nockergeek.net/2013/07/09/so-i-went-to-diecon/#comment-957023426</link><description>&lt;p&gt;I almost attended since it's only a two hour drive but my buddy cancelled on me sticking me with having to pay for everything. So just went to a closer local event. I talked to the guys running it shortly before at a tournament and they didnt seem super organized. I also only seen it advertised one place.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">dahlberg66</dc:creator><pubDate>Tue, 09 Jul 2013 23:11:19 -0000</pubDate></item><item><title>Re: Tau: Adventures in Magnetizing</title><link>http://www.nockergeek.net/2013/05/03/tau-adventures-in-magnetizing/#comment-931763780</link><description>&lt;p&gt;I've found that I like 3/32 x 3/32  (1/16" is a bit too weak in my opinion)rod magnets for crisis suits (it's basically the same width as the slot, but you do have to drill down a little bith with a 3/32 bit to get the depth you need.  The only place I can find them (first batch i got from someone on ebay) is from amazing magnets. &lt;a href="https://www.amazingmagnets.com/show-fractional-r094-094.aspx" rel="nofollow noopener" target="_blank" title="https://www.amazingmagnets.com/show-fractional-r094-094.aspx"&gt;https://www.amazingmagnets....&lt;/a&gt;&lt;/p&gt;&lt;p&gt;I use this size for Crisis suit hard points and weapons, and this is the size I used on my stealth suits as well.  I clip the rectangle 'plug' thats on the weapon flush, then drill the hole, so it sits flush on the model.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Trevor Tennison</dc:creator><pubDate>Sat, 15 Jun 2013 15:00:44 -0000</pubDate></item><item><title>Re: Painting Tip: Micron Pens</title><link>http://www.nockergeek.net/2009/06/30/painting-tipmicron-pens/#comment-925802203</link><description>&lt;p&gt;Thanks for this. Why exactly are the Sakura pens better?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">clay</dc:creator><pubDate>Mon, 10 Jun 2013 21:35:02 -0000</pubDate></item></channel></rss>